Root Rumble


A couch co-op fighting game made for Global Game Jam 2023.

I worked with two other programmers on a team of nine to complete this game in 48 hours. The project was built in Unreal 4. I programmed the character interactions as well as the physics system.

Spell Crafter


A top down rouge-Like built in processing 3. You play as a mage making your own spells to fight off an endless hordes of monster.

This was a solo project, with the biggest feature being the inventory and spellcrafting systems

Subatomic Shooter


An arcade style game built in processing 3. Split and avoid the electrons that shoot back at you.

A solo project built with the challenge of using the mouse as the main input.

Trainthulhu


A 3D rouge-like built in Unreal 5. Fight to survive endless waves of Cthulhu’s minions on his train of terror.

This project was developed by a team of four in 48 hours for Ludem Dare 54. I developed the player abilities and level functions.